COCOMO II | Ada COCOMO | Incremental COCOMO | Function Points | Using Costar
Home | Training | Great Links | FAQ
You can download a Costar 7.0 demo now
The COCOMO cost estimation model is used by thousands of software project managers, and is based on a study of hundreds of software projects. Unlike other cost estimation models, COCOMO is an open model, so all of the details are published, including:
Because COCOMO is well defined, and because it doesn't rely upon proprietary estimation algorithms, Costar offers these advantages to its users:
Costar is a faithful implementation of the COCOMO model that is easy to use on small projects, and yet powerful enough to plan and control large projects.
Typically, you'll start with only a rough description of the software system that you'll be developing, and you'll use Costar to give you early estimates about the proper schedule and staffing levels. As you refine your knowledge of the problem, and as you design more of the system, you can use Costar to produce more and more refined estimates.
Costar allows you to define a software structure to meet your needs. Your initial estimate might be made on the basis of a system containing 3,000 lines of code. Your second estimate might be more refined so that you now understand that your system will consist of two subsystems (and you'll have a more accurate idea about how many lines of code will be in each of the subsystems). Your next estimate will continue the process -- you can use Costar to define the components of each subsystem. Costar permits you to continue this process until you arrive at the level of detail that suits your needs.
One word of warning: It is so easy to use Costar to make software cost estimates, that it's possible to misuse it -- every Costar user should spend the time to learn the underlying COCOMO assumptions and definitions from Software Engineering Economics and Software Cost Estimation with COCOMO II.
The most fundamental calculation in the COCOMO model is the use of the Effort Equation to estimate the number of Person-Months required to develop a project. Most of the other COCOMO results, including the estimates for Requirements and Maintenance, are derived from this quantity.
The COCOMO calculations are based on your estimates of a project's size in Source Lines of Code (SLOC). SLOC is defined such that:
The original COCOMO 81 model was defined in terms of Delivered Source Instructions, which are very similar to SLOC. The major difference between DSI and SLOC is that a single Source Line of Code may be several physical lines. For example, an "if-then-else" statement would be counted as one SLOC, but might be counted as several DSI.
In the COCOMO II model, some of the most important factors contributing to a project's duration and cost are the Scale Drivers. You set each Scale Driver to describe your project; these Scale Drivers determine the exponent used in the Effort Equation.
The 5 Scale Drivers are:
Note that the Scale Drivers have replaced the Development Mode of COCOMO 81. The first two Scale Drivers, Precedentedness and Development Flexibility actually describe much the same influences that the original Development Mode did.
COCOMO II has 17 cost drivers – you assess your project, development environment, and team to set each cost driver. The cost drivers are multiplicative factors that determine the effort required to complete your software project. For example, if your project will develop software that controls an airplane's flight, you would set the Required Software Reliability (RELY) cost driver to Very High. That rating corresponds to an effort multiplier of 1.26, meaning that your project will require 26% more effort than a typical software project.
Click here to see which Cost Drivers are in which Costar models.
COCOMO II defines each of the cost drivers, and the Effort Multiplier associated with each rating. Check the Costar help for details about the definitions and how to set the cost drivers.
The COCOMO II model makes its estimates of required effort
(measured in Person-Months – PM) based primarily on your estimate of the
software project's size (as measured in thousands of SLOC,
KSLOC)):
Effort = 2.94 *
EAF * (KSLOC)E
Where
EAF Is
the Effort Adjustment Factor derived from the Cost Drivers
E Is an exponent derived from the five
Scale Drivers
As an example, a project with all Nominal Cost Drivers and
Scale Drivers would have an EAF of 1.00 and exponent, E, of 1.0997. Assuming
that the project is projected to consist of 8,000 source lines of code, COCOMO
II estimates that 28.9 Person-Months of effort is required to complete
it:
Effort = 2.94 * (1.0) * (8)1.0997 =
28.9 Person-Months
The Effort Adjustment Factor in the effort equation
is simply the product of the effort multipliers corresponding to each of the
cost drivers for your project.
For example, if your project is rated Very
High for Complexity (effort multiplier of 1.34), and Low for Language &
Tools Experience (effort multiplier of 1.09), and all of the other cost drivers
are rated to be Nominal (effort multiplier of 1.00), the EAF is the product of
1.34 and 1.09.
Effort Adjustment Factor = EAF = 1.34 *
1.09 = 1.46
Effort = 2.94 * (1.46) *
(8)1.0997 = 42.3 Person-Months
The COCOMO II schedule equation predicts the number
of months required to complete your software project. The duration of a project
is based on the effort predicted by the effort
equation:
Duration = 3.67 *
(Effort)SE
Where
Effort Is
the effort from the COCOMO II effort equation
SE Is the schedule equation exponent
derived from the five Scale Drivers
Continuing the example, and
substituting the exponent of 0.3179 that is calculated from the scale drivers,
yields an estimate of just over a year, and an average staffing of between 3 and
4 people:
Duration = 3.67 * (42.3)0.3179 =
12.1 months
Average staffing = (42.3 Person-Months) /
(12.1 Months) = 3.5 people
The COCOMO cost driver for Required Development
Schedule (SCED) is unique, and requires a special explanation.
The SCED
cost driver is used to account for the observation that a project developed on
an accelerated schedule will require more effort than a project developed on its
optimum schedule. A SCED rating of Very Low corresponds to an Effort Multiplier
of 1.43 (in the COCOMO II.2000 model) and means that you intend to finish your
project in 75% of the optimum schedule (as determined by a previous COCOMO
estimate). Continuing the example used earlier, but assuming that SCED has a
rating of Very Low, COCOMO produces these estimates:
Duration = 75% * 12.1 Months = 9.1 Months
Effort
Adjustment Factor = EAF = 1.34 * 1.09 * 1.43 = 2.09
Effort = 2.94 * (2.09) * (8)1.0997 = 60.4 Person-Months
Average staffing = (60.4
Person-Months) / (9.1 Months) = 6.7 people
Notice that the calculation of
duration isn't based directly on the effort (number of Person-Months) – instead
it's based on the schedule that would have been required for the project
assuming it had been developed on the nominal schedule. Remember that the SCED
cost driver means "accelerated from the nominal schedule".
The Costar command Constraints | Constrain Project displays a dialog box that lets you trade off duration vs. effort (SCED is set for you automatically). You can use the dialog box to constrain your project to have a fixed duration, or a fixed cost.
You can download a Costar 7.0 demo now
Home | Top of Page | Training | Great Links | FAQ
Copyright © 1986-2005 Softstar Systems All rights reserved.