Detailed TOC (92.0K)

Preface (68.0K)

Part 1 Introduction and System Engineering

Chapter 1

Introduction

Chapter 2

Software Process and Methodology

Chapter 3

System Engineering

Part 2 Analysis and Architectural Design

Chapter 4

Software Requirements Elicitation

Chapter 5

Domain Modeling

Chapter 6

Architectural Design

Part 3 Modeling and Design of Interactive Systems

Chapter 7

Deriving Use Cases from Requirements

Chapter 8

Actor-System Interaction Modeling

Chapter 9

Object Interaction Modeling

Chapter 10

Applying Responsibility-Assignment Patterns

Chapter 11

Deriving a Design Class Diagram

Chapter 12

User Interface Design

Part 4 Modeling and Design of Other Types of Systems

Chapter 13

Object State Modeling for Event-Driven Systems

Chapter 14

Activity Modeling for Transformational Systems

Chapter 15

Modeling and Design of Rule-Based Systems

Part 5 Applying Situation-Specific Patterns

Chapter 16

Applying Patterns to Design a State Diagram Editor

Chapter 17

Applying Patterns to Design a Persistence Framework

Part 6 Implementation and Quality Assurance

Chapter 18

Implementation Considerations

Chapter 19

Software Quality Assurance

Chapter 20

Software Testing

Part 7 Maintenance and Configuration Management

Chapter 21

Software Maintenance

Chapter 22

Software Configuration Management

Part 8 Project Management and Software Security

Chapter 23

Software Project Management

Chapter 24

Software Security

Appendices

 

A. Personal Software Process: Estimation, Planning, and Quality Assurance

B. Java Technologies

C. Software Tools

D. Project Descriptions

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